Writing credits Masamune Shirow (Manga)
Tow Ubukata (ScreenPlay) GITS Arise
As far as Anime goes, Ghost in the Shell is one of the most enduring and beloved franchises, widely known for inspiration for the Matrix. It has been reworked several times from Masamune Shirow original manga (1989) to the Stand alone complex television series (2002).
As a continuation of the GitS:Arise four episode television series. The film has shortened many of it’s narratives and character introductions, it also has a high amount of technical terminology that leaves the viewer alienated to say the least. This combination makes it very difficult for newcomers to understand exactly what is going on with the plot and the characters.
Keigo Oyamada known for working on the GitS:Arise music sticks to a more modern theme. The films overall soundtrack while not bad, is far from comparable to Kenji Kawai’s iconic score from the original two movies.
The biggest problem with this movie is that it is a reboot. Rebooting a franchise that does not require one, making it more family friendly with less blood, killing. Instead what you have is a simplistic modernised corporate Yakuza, that is easy to follow from the perspective of a Japanese viewer.
The original movie was great, the where it provoked the viewer into thinking about the nature of self and the direction technology takes us. Ghost in the Shell is well known for its philosophical questions and elegant but brutal combat scenes. Ghost in the Shell: Arise on the other hand takes things a step or two down, but none the less executes a good re-telling of the origins of Section 9.
Sources: imdb Wikipedia